Move and rotate while the piece falls.
Drag the scene to look around. A head shake celebrates each cleared row.
Waiting for the match.
Pieces fall one row per gravity tick. Move and rotate mid-fall, slide under overhangs, and hold Down / S to descend faster. You have 0.5 seconds to adjust after landing.
Ranked preset · both scores are recorded at the end.
Add a key, then press it on your keyboard. Click a keycap to remove it. A key can belong to one function only; every function needs at least one key. Changes save immediately.
Keyboard changes are saved immediately in this browser.
Most lines wins; pieces placed break a tie. Topping out ends the match. Both receive the same pieces and can move and rotate mid-fall. Your landing delay is 0.5 seconds. The fly simulation slows with its control tick, including gravity and landing delay. Only the default difficulty values qualify for the leaderboard; changed values are practice. Ranked games pause for server checkpoints. No hold or garbage attacks.
The key will move here if it is already assigned elsewhere.