CONNECTOME LAB / LIVE MATCH

You vs. the fly

02:00CHOOSE YOUR PACE
01 / HUMANYour move.
You 0 lines0 piecesFly 0 lines0 pieces

Move and rotate while the piece falls.

02 / THE WIRED PLAYERA little competition.

Drag the scene to look around. A head shake celebrates each cleared row.

03 / FLYLive from the circuit.
0 lines0 pieces

Waiting for the match.

LIVE MODEL · FRESH DECISIONS
Arrows / WASD move · Q / E rotate · Space / Enter rotate · Shift hard drop · P pauseSame piece sequence for both players.
A FRESH CHALLENGE

Set the pace.

Pieces fall one row per gravity tick. Move and rotate mid-fall, slide under overhangs, and hold Down / S to descend faster. You have 0.5 seconds to adjust after landing.

Ranked preset · both scores are recorded at the end.

Keyboard controls · customize

Add a key, then press it on your keyboard. Click a keycap to remove it. A key can belong to one function only; every function needs at least one key. Changes save immediately.

Keyboard changes are saved immediately in this browser.

Most lines wins; pieces placed break a tie. Topping out ends the match. Both receive the same pieces and can move and rotate mid-fall. Your landing delay is 0.5 seconds. The fly simulation slows with its control tick, including gravity and landing delay. Only the default difficulty values qualify for the leaderboard; changed values are practice. Ranked games pause for server checkpoints. No hold or garbage attacks.

MATCH COMPLETE

Match overviewYouFly

The key will move here if it is already assigned elsewhere.